vfx | ads

Christos has worked on more than 30 commercials and game cinematics while he was in London. Below is a selection of his favourites projects.

 
 

THE MILL

Lipton | The Revolution in Tea

Christos was nominated for a VES Award for his work in this project. He was responsible the fx setup, simulation and rendering of underwater smoke, ink and bubble elements. 

Directed by Saam Farahmand

 

THE MILL

BBC | 'God Only Knows'

In this project Christos developed an array of tools to better integrate Houdini into Mill's pipeline. He was also the developer of the asset which was used to generate procedurally and on render-time all the clouds.

DIRECTED by Francois Rousselet

THE MILL

Chanel N°5 | The One That I Want

All the shots with Gisele were shot on green screen and the waves are full CG. Christos simulated the wave and surfboard interaction, generating splashes, wake, foam and mist. 

DIRECTED BY Baz Luhrmann

 
 

The Mill

Sky | Sky Q

In this series spots, Christos was the fx lead with a team of 9 artists and TDs. The project spent three months in R&D before principal photography. This was followed by 9 months combined of post-production work on all the spots.

Directed by Johnny Green 

 

THE MILL

Nissan | Winter Warrior

Christos built an advanced procedural weather tool which enabled the fx artists to populate any shot with snow in a few minutes. Since then, WeatherMan is the main tool in The Mill pipeline for rain and snow simulations. 

DIRECTED BY Mark Zibert

THE MILL

Lexus | Swarm

Christos developed an efficient flocking system for quadcopters. The drones were able to hover, follow paths, steer to separation or alignment, avoid static (walls) or animated (revolving door) obstacles and tilt based on acceleration and direction. 

DIRECTED BY Sam Brown

 

THE MILL

Call of Duty: Ghosts | Cinematics

Christos developed a custom fluid solver for a massive fluid simulation which was able to adapt on its own surrounding environment. This was his first project at The Mill.

DIRECTED BY Neel Kar, Jake Rowell

 

THE MILL

Kia | The Perfect Getaway

In a very tight schedule, Christos with a small team of fx artists managed to deliver this spot on time for the Super Bowl 2015. He was responsible for the destruction of the wooden house. He built an array of procedural tools for fracturing and constraining all kinds of material. The pyro was used to trigger the destruction. Finally, he developed a tool to retime and reverse the explosion.

DIRECTED BY Mathis Van Heijningen

THE MILL

Heineken | The Match

Christos did the water simulations where CG elements such as the propeller are intersecting with the sea.  

DIRECTED BY Fredrik Bond

 

THE MILL

Infiniti | Q50

Christos simulated fire and sparks interacting with the car.